Cheese dice
Cheese dice
Cheese dice
Cheese dice
Cheese dice
Cheese dice
1/2
Cheese dice
Cheese dice
1/2

Cheese dice

$3.99
$19.99
Quantity
/** @private {string} */ class SpzCustomAnchorScroll extends SPZ.BaseElement { static deferredMount() { return false; } constructor(element) { super(element); /** @private {Element} */ this.scrollableContainer_ = null; } isLayoutSupported(layout) { return layout == SPZCore.Layout.LOGIC; } buildCallback() { this.viewport_ = this.getViewport(); this.initActions_(); } setTarget(containerId, targetId) { this.containerId = '#' + containerId; this.targetId = '#' + targetId; } scrollToTarget() { const container = document.querySelector(this.containerId); const target = container.querySelector(this.targetId); const {scrollTop} = container; const eleOffsetTop = this.getOffsetTop_(target, container); this.viewport_ .interpolateScrollIntoView_( container, scrollTop, scrollTop + eleOffsetTop ); } initActions_() { this.registerAction( 'scrollToTarget', (invocation) => this.scrollToTarget(invocation?.caller) ); this.registerAction( 'setTarget', (invocation) => this.setTarget(invocation?.args?.containerId, invocation?.args?.targetId) ); } /** * @param {Element} element * @param {Element} container * @return {number} * @private */ getOffsetTop_(element, container) { if (!element./*OK*/ getClientRects().length) { return 0; } const rect = element./*OK*/ getBoundingClientRect(); if (rect.width || rect.height) { return rect.top - container./*OK*/ getBoundingClientRect().top; } return rect.top; } } SPZ.defineElement('spz-custom-anchor-scroll', SpzCustomAnchorScroll); const STRENGTHEN_TRUST_URL = "/api/strengthen_trust/settings"; class SpzCustomStrengthenTrust extends SPZ.BaseElement { constructor(element) { super(element); this.renderElement_ = null; } isLayoutSupported(layout) { return layout == SPZCore.Layout.CONTAINER; } buildCallback() { this.xhr_ = SPZServices.xhrFor(this.win); const renderId = this.element.getAttribute('render-id'); SPZCore.Dom.waitForChild( document.body, () => !!document.getElementById(renderId), () => { this.renderElement_ = SPZCore.Dom.scopedQuerySelector( document.body, `#${renderId}` ); if (this.renderElement_) { this.render_(); } this.registerAction('track', (invocation) => { this.track_(invocation.args); }); } ); } render_() { this.fetchData_().then((data) => { if (!data) { return; } SPZ.whenApiDefined(this.renderElement_).then((apis) => { apis?.render(data); document.querySelector('#strengthen-trust-render-1539149753700').addEventListener('click',(event)=>{ if(event.target.nodeName == 'A'){ this.track_({type: 'trust_content_click'}); } }) }); }); } track_(data = {}) { const track = window.sa && window.sa.track; if (!track) { return; } track('trust_enhancement_event', data); } parseJSON_(string) { let result = {}; try { result = JSON.parse(string); } catch (e) {} return result; } fetchData_() { return this.xhr_ .fetchJson(STRENGTHEN_TRUST_URL) .then((responseData) => { if (!responseData || !responseData.data) { return null; } const data = responseData.data; const moduleSettings = (data.module_settings || []).reduce((result, moduleSetting) => { return result.concat(Object.assign(moduleSetting, { logos: (moduleSetting.logos || []).map((item) => { return moduleSetting.logos_type == 'custom' ? this.parseJSON_(item) : item; }) })); }, []); return Object.assign(data, { module_settings: moduleSettings, isEditor: window.self !== window.top, }); }); } } SPZ.defineElement('spz-custom-strengthen-trust', SpzCustomStrengthenTrust);

Description

This is a full set of polyhedral dice. These are perfect for any RPG such as Dungeons and Dragons, Pathfinder, Shadowrun, Savage World, Math Games or anything else you can think of.
This set includes the following dice:

D4 die (four-sided, 1-4)
D6 die (six-sided, 1-6)
D8 die (eight-sided, 1-8)
D10 die (ten-sided, 0-9)
D10 die, percentile (ten-sided, 00-90)
D12 die (twelve-sided, 1-12)
D20 die (twenty-sided, 1-20)

Quality Inspected: every die is inspected by hand before being packaged so that you only get the best.